Security System with Raspberry PI, Research Project at Vestal, NY from December 2024-Present
-Designed and implemented a video security system that is resistant to ‘replay’ attacks in live video streams and integrates multiple cameras and Raspberry Pi
-Use machine learning to develop robust facial recognition system which could recognize specific individuals passing in the frame with 80% accuracy
Implemented motion detection to reduce computational load on the Raspberry Pis
-Use machine learning to develop robust facial recognition system
- Worked with Professor Yu Chen at Binghamton University
Cloud Computing Software Project, NY from October 2024 - Present
-Made a multiplayer gaame for class on Unity to demonstrate cloud computing
-The game inolve players being able to place objects down on their own screen in order to be collected by other players<p> <p class="project-detail">-I decided to expand the project into a full game that could be played over the internet
Binghamton ITS, Software Engineer Intern at Binghamton, NY from June 2024 - August 2024
-Developed and maintained a SQL database that mapped students’ majors to their corresponding courses
-Implemented web pages on the Binghamton University website using integrated custom APIs written in C and C++ to fetch and display data from the SQL database
-Converted the Bash scripts into Python using Visual Studio to modernize and future-proof database refresh processes, increasing efficiency
AMAG Nanometro, Software Engineer Consultant at Albany, NY from Dec 2022 - August 2024
-Created Java GUI to add feature identification in SEM (scanning electron microscope) images
-Automated pattern generation by writing scripts that iterated through image data, utilized Blender’s Python API to create custom panels, and optimized visualization through efficient looping techniques
-Integrated features into SimuSEM software package and used GitHub for collaboration and version control
Griffiss Air Force Base, RI Intern at Rome, NY from June 2022 - August 2022
-Programmed user interface in Unity for video game adaptation of Persian Incursion board game
-Created menus using Unity and C# for the game to save selections between scenes, including target weapon, plane, and unmanned aerial vehicle selections
-Transferred a board game algorithm to Unity by implementing a series of optimized switch statements to match planes with bombs and assign bombs to appropriate targets
-Version controlled using GitHub in order to easily access older versions and enable easier collaboration
Door Motion Sensor, Research Project
-Uses a Raspberry Pi as a security system
-When the door opens the Pi will put the exact time on the AWS blockchain